Titanfall 2 is a first-person shooter video game developed by Respawn Entertainment and published by Electronic Arts, and is the sequel to 2014's Titanfall. It was released in October 2016 for Windows, PlayStation 4, and Xbox One. Its single-player campaign focuses on a Militia soldier, Jack Cooper, who aspires to pilot a Titan, a mecha-style exoskeleton, against the Interstellar Manufacturing Corporation and its mercenaries.
Titanfall 2's single-player campaign was praised for its design and execution,[vague] and the multiplayer modes for building upon the foundation of the original game, with several reviewers citing Bounty Hunt as the highlight. It received criticism for its writing and short length. Despite the positive reception, Titanfall 2 underperformed commercially.
Similar to its predecessor, the game is a first-person shooter in which players can control both a pilot and their Titans – mecha-style exoskeletons. The pilot has an arsenal of abilities which enhance their efficiency during combat. These abilities include cloaking, zip-lining, and parkour – such as double-jumping and wall-running – with the aid of a jump kit. These movements can be chained together in order to travel between locations quickly. The game introduces several new gameplay mechanics: a sliding mechanic, the pulse blade, which is a throwing knife that reveals the location of any nearby enemy, the holo-pilot, a holographic pilot that mimics players' action to confuse enemies, and a grappling hook, which can be used to slingshot players to a building or an enemy it attaches to. The pilots have a large arsenal of gadgets and weapons, such as shotguns, submachine guns, pistols, and grenades to fight against enemies. At close range, players can execute their opponents, and an execution animation, which shifts to a third-person perspective, will play.
Titans are significantly slower than the pilots, but they have stronger firearms and are more powerful. The models from the first game were removed, and seven loadout-locked Titans are introduced: Ion, an Atlas-class Titan that uses a directed-energy arsenal. Scorch, an Ogre-class Titan that uses an area-denial incendiary weaponry. Northstar, a Stryder-class Titan that excels in long-range precision attacks, setting traps, and is the only Titan that has the ability to fly. Ronin, a Stryder-class Titan that specializes in close quarters combat, utilizing a shotgun and an enormous sword. Tone, an Atlas-class Titan that focuses on midrange combat with its target locking weapons. Legion, an Ogre-class Titan that utilizes a minigun designed for defense and controlling combat zones. Finally, Monarch (added post-release via DLC), a Vanguard-class chassis that can upgrade itself on the Fly.  The Titans have their own sets of move sets. For instance, they can quickly dodge to evade attacks.
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