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We compare the graphics cards of the NVIDIA GeForce GTX x60 series starting from GTX 660 with GTX 760, GTX 960 and GTX 1060. We offer two parts in this video:
The first part compares the performance of those cards while using the exact same graphics preset for each game and card – even when the specific preset exceeds the VRAM limit of the card.
We use three games as benchmarks: GTA 5, Rainbow Six: Siege and Witcher 3. We took great care that each benchmark sequence offers a nice average of what can be expected of each game. For example the GTA 5 benchmark sequence offers a mixture of city and countyside landscape. Each sequence is actually played three times, the fps values in the diagarms are the avarage of those runs.
The second part aims to show the visual advantage or disadvantage of those cards. For each game we optimized the graphics to match at least stable 60 fps (with a small tolerance for rare drops to 55 or so). The more powerful the card, the higher the possible visuals without dropping below 60fps. Those individual graphics settings are compared with each other.
At the end of the video we provide an overview of the tech specs of each card. In this video we did use NVIDIA reference cards as well as custom designs. For the GTX 660 and 960 we used EVGA custom designs, the values differ from the reference cards. You can see them at the end of the video.
Wir vergleichen Grafikkarten der NVIDIA GeForce GTX x60 Serie, von der GTX 660 über GTX 760 und GTX 960 bis zur GTX 1060. Das Video beinhaltet dabei zwei Teile:
Der erste Teil widmet sich der Performance: alle Karten stellen sich in drei Spielen jeweils den identischen Grafikeinstellungen. Für die Benchmarks nutzen wir GTA 5, Rainbow Six Siege und The Witcher 3. Bei den Benchmarks – die wir im Video verkürzt zeigen – haben wir auf ausgewogene Sequenzen geachtet, die möglichst realistische Ergebnisse ausspucken sollen. Alle Sequenzen haben wir mindestens drei Mal durchlaufen, die Diagramme im Video zeigen den jeweiligen Durchschnitt der Werte.
Der zweite Teil vergleicht die grafische Leistung. Als gemeinsame Basis für alle Karten haben wir ein Minimum von 60 Bilder pro Sekunde ausgewählt, wobei kleine, vereinzelte Ausrutscher auf 58 fps erlaubt sind. Anhand dieser Basis haben wir die Grafikeinstellungen für jede Karte optimiert, je Leistungsfähiger die Karte also, desto höher die Detailstufe im Spiel. Das Ergebnis vergleichen wir in Teil 2 und zeigen die verwendeten Grafikoptionen dann in der Übersicht.
Außerdem bieten wir am Ende des Videos eine kleine Übersicht über die technischen Daten der jeweiligen Karten. Wir haben im Video NVIDIA Referenzmodelle genutzt, für die GTX 660 und 960 allerdings EVGA Custom Designs, deren Werte wir am Ende des Videos in der Übersicht erläutern.
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System used in this video:
Hier kaufen: http://bit.ly/1O7piZC
Intel Core i7 6700K 4.00 GHz
16 GB DDR4 RAM
Nvidia GeForce GTX 1080
MSI Z170A PC Mate Mainboard
Windows 10 Pro 64bit
My next video as requested is about the Nvidia GeForce GTX x60 series from 660 to 1060. Hope you like it :)
---> GTX 680 vs. 780 vs. 980 vs. 1080: https://www.youtube.com/watch?v=L01WPDqy7QM
Part 1 is a simple performance comparison. Part 2 graphics comparison with 60 fps as base value. How high can each card go without dropping below 60 frame per second? Please comment & give feedback, I want to improve my future videos.
I just wanted to mention, if you want to have accurate benchmarking you should keep all the same texture levels. Like in the R6 one, I was scared that the 660 was better than the 1060 but you had more of the textures on low where The 1060 had things on high and ultra. Sorry for kinda shitting on you but I just thought id say something...
even if its a year late XD.
They sell us the same technologie again and again. But stupid mankind is buying and buying.I Like the performance of "old" cards. I play @ my last card a GTX970 and 960. Upgrade from GTX580. Last fucking buy of my life. I dont need more power to play video games.
its crazy that you change the resolution of the tesing and present the fps as if nothing of significance has changed when in reality, the other games have been dropped to 720, which is a joke compared to 1080 and the amount of gpu horsepower it requires to run smoothly. You instead wait till after the fact with a quick little fact sheet. Things like that need to either be at face value during the actual test or run all settings equal.
what is the point, tell me, to get an overpriced GPU to play games which graphic "artists" just use a branch texture to simulate a tree, can't draw a road properly, can't design a level that will really make this investment worth it?
Went from 660 to 1070 recently. I'm mind blown. Also wanna clarify, the 660 isn't much different than a 760. 660 actually has same clock speeds than 760. 760 just renders better, allowing higher quality and smoother fps than 660 but nothing an oc cant fix
Ok so i have a old rig with G3258 intel pentium CPU(OC 4ghz)/8gigs of ram/SSD and GTX 660 is it worth to build completely new rig with G4600 and GTX 1050ti or just put the 1050ti in my old rig? I dont play too many games at the moment just Diablo3 and DoD(HL2 engine) but i would like to play some newer games like Call of duty WII or the 'latest' wolfenstain. What are your thoughts guys?
With my GTX 760, I used to be able to run Doom 2016 at max settings and get 90 fps average on my old square monitor. Now that I've finally switched to widescreen, I get 50 fps average, and I find I have to lower the settings on some parts because it gets borderline unplayable. At least I no longer get all the bugs I used to have on my square monitor. The GTX 760, in my opinion, still holds up today.
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